pub struct Fsm {
pub name: Id,
pub attributes: Attributes,
pub fsm_states: Vec<FSMState>,
}Expand description
A fsm block has a name, attributes, and FSMRules
that correspond to all the states within the fsm.
Fields§
§name: Id§attributes: Attributes§fsm_states: Vec<FSMState>Trait Implementations§
Auto Trait Implementations§
impl Freeze for Fsm
impl RefUnwindSafe for Fsm
impl Send for Fsm
impl Sync for Fsm
impl Unpin for Fsm
impl UnwindSafe for Fsm
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more