pub enum Transition {
Unconditional(u64),
Conditional(Vec<(Option<GuardExpr>, u64)>),
}Expand description
The next state transition for an FSM.
Transitions are either Unconditional (always transition to one specific state) or
Conditional (with a set of guards mapping to next states). For the Conditional case, we
have a list of guards and their corresponding states; the last entry in this list is the
default transition.
Variants§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Transition
impl RefUnwindSafe for Transition
impl Send for Transition
impl Sync for Transition
impl Unpin for Transition
impl UnwindSafe for Transition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more